How to Let One Player Skip the Night

By default, Bedrock only skips the night once 100% of online players are in bed at the same time. That works fine solo, but on a server with several people online it rarely happens naturally. The playerssleepingpercentage gamerule lowers that requirement.

Setting It

bash
gamerule playerssleepingpercentage 1

Run that from the panel’s Terminal tab — no / needed. In-game it’s /gamerule playerssleepingpercentage 1, and needs operator permission. Confirmed in the log:

text
[INFO] Game rule playerssleepingpercentage has been updated to 1

The number is a percentage of currently-online players, not a fixed player count — it scales automatically as people join and leave.

Value Effect
100 (default) Every online player must be in bed at once
50 Half of online players must be in bed
1 Any single player sleeping is enough
0 Night skips on its own — nobody needs to sleep
Tip
Sleeping also clears nearby thunderstorms, so lowering this speeds that up too, not just the night.

Why Not Just Set It to 0?

Setting it to 0 removes sleep from the equation entirely — the night skips by itself and beds go back to being spawn points only. Most servers use 1 instead, so sleeping still matters but nobody has to coordinate everyone into bed at once.

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